82327c1d |
1 | /* |
2 | * Decompiled with CFR 0.151. |
3 | * |
4 | * Could not load the following classes: |
5 | * com.wurmonline.client.renderer.Color |
6 | * com.wurmonline.client.renderer.PickRenderer |
7 | * com.wurmonline.client.renderer.PickRenderer$CustomPickFillDepthRender |
8 | * com.wurmonline.client.renderer.PickRenderer$CustomPickFillRender |
9 | * com.wurmonline.client.renderer.PickRenderer$CustomPickOutlineRender |
10 | * com.wurmonline.client.renderer.PickableUnit |
11 | * com.wurmonline.client.renderer.backend.Primitive$BlendMode |
12 | * com.wurmonline.client.renderer.backend.Primitive$TestFunc |
13 | * com.wurmonline.client.renderer.backend.Queue |
14 | * com.wurmonline.client.renderer.backend.RenderState |
15 | */ |
16 | package net.encode.wurmesp; |
17 | |
18 | import com.wurmonline.client.game.World; |
19 | import com.wurmonline.client.renderer.Color; |
20 | import com.wurmonline.client.renderer.PickRenderer; |
21 | import com.wurmonline.client.renderer.PickableUnit; |
22 | import com.wurmonline.client.renderer.WorldRender; |
23 | import com.wurmonline.client.renderer.backend.Primitive; |
24 | import com.wurmonline.client.renderer.backend.Queue; |
25 | import com.wurmonline.client.renderer.backend.RenderState; |
26 | import net.encode.wurmesp.util.ReUtils; |
27 | |
28 | public class Unit { |
29 | private World world; |
30 | private long id; |
31 | private String modelName; |
32 | private String hoverName; |
33 | private PickableUnit pickableUnit; |
34 | private float[] color = new float[]{0.0f, 0.0f, 0.0f}; |
35 | private float[] conditionedcolor = new float[]{0.0f, 0.0f, 0.0f}; |
36 | private String condition; |
37 | public static float[] colorPlayers = new float[]{0.0f, 0.0f, 0.0f}; |
38 | public static float[] colorPlayersEnemy = new float[]{0.0f, 0.0f, 0.0f}; |
39 | public static float[] colorMobs = new float[]{0.0f, 0.0f, 0.0f}; |
40 | public static float[] colorMobsAggro = new float[]{0.0f, 0.0f, 0.0f}; |
41 | public static float[] colorSpecials = new float[]{0.0f, 0.0f, 0.0f}; |
42 | public static float[] colorSpotted = new float[]{0.0f, 0.0f, 0.0f}; |
43 | public static float[] colorUniques = new float[]{0.0f, 0.0f, 0.0f}; |
44 | public static float[] colorAlert = new float[]{0.0f, 0.0f, 0.0f}; |
45 | public static float[] colorAngry = new float[]{0.0f, 0.0f, 0.0f}; |
46 | public static float[] colorChampion = new float[]{0.0f, 0.0f, 0.0f}; |
47 | public static float[] colorDiseased = new float[]{0.0f, 0.0f, 0.0f}; |
48 | public static float[] colorFierce = new float[]{0.0f, 0.0f, 0.0f}; |
49 | public static float[] colorGreenish = new float[]{0.0f, 0.0f, 0.0f}; |
50 | public static float[] colorHardened = new float[]{0.0f, 0.0f, 0.0f}; |
51 | public static float[] colorLurking = new float[]{0.0f, 0.0f, 0.0f}; |
52 | public static float[] colorRaging = new float[]{0.0f, 0.0f, 0.0f}; |
53 | public static float[] colorScared = new float[]{0.0f, 0.0f, 0.0f}; |
54 | public static float[] colorSlow = new float[]{0.0f, 0.0f, 0.0f}; |
55 | public static float[] colorSly = new float[]{0.0f, 0.0f, 0.0f}; |
56 | public static String[] aggroMOBS; |
57 | public static String[] uniqueMOBS; |
58 | public static String[] specialITEMS; |
59 | public static String[] spottedITEMS; |
60 | public static String[] conditionedMOBS; |
61 | |
62 | public Unit(World world, long id, PickableUnit pickableUnit, String modelName, String hoverName) { |
63 | this.world = world; |
64 | this.id = id; |
65 | this.pickableUnit = pickableUnit; |
66 | this.modelName = modelName; |
67 | this.hoverName = hoverName; |
68 | this.determineColor(); |
69 | } |
70 | |
71 | public long getId() { |
72 | return this.id; |
73 | } |
74 | |
75 | public PickableUnit getPickableUnit() { |
76 | return this.pickableUnit; |
77 | } |
78 | |
79 | public float[] getColor() { |
80 | return this.color; |
81 | } |
82 | |
83 | public float[] getConditionedColor() { |
84 | return this.conditionedcolor; |
85 | } |
86 | |
87 | public String getHoverName() { |
88 | return this.hoverName; |
89 | } |
90 | |
91 | public String getModelName() { |
92 | return this.modelName; |
93 | } |
94 | |
95 | public boolean isPlayer() { |
96 | return this.getModelName().contains("model.creature.humanoid.human.player") && !this.getModelName().contains("zombie"); |
97 | } |
98 | |
99 | public boolean isEnemyPlayer() { |
100 | return this.getModelName().contains("ENEMY"); |
101 | } |
102 | |
103 | public boolean isMob() { |
104 | return this.getModelName().contains("model.creature") && !this.getModelName().contains("humanoid.human"); |
105 | } |
106 | |
107 | public boolean isAggroMob() { |
108 | for (String mob : aggroMOBS) { |
109 | if (!this.getHoverName().contains(mob)) continue; |
110 | return true; |
111 | } |
112 | return false; |
113 | } |
114 | |
115 | public boolean isChampion() { |
116 | return this.getHoverName().contains("champion"); |
117 | } |
118 | |
119 | public boolean isConditioned() { |
120 | for (String condition : conditionedMOBS) { |
121 | if (!this.getHoverName().contains(condition)) continue; |
122 | this.condition = condition; |
123 | return true; |
124 | } |
125 | return false; |
126 | } |
127 | |
128 | public boolean isUnique() { |
129 | for (String mob : uniqueMOBS) { |
130 | if (!this.getHoverName().contains(mob)) continue; |
131 | return true; |
132 | } |
133 | return false; |
134 | } |
135 | |
136 | public boolean isSpecial() { |
137 | for (String item : specialITEMS) { |
138 | if (this.getHoverName().contains(item)) { |
139 | return true; |
140 | } |
141 | if (!this.getModelName().contains(WurmEspMod.search)) continue; |
142 | return true; |
143 | } |
144 | return false; |
145 | } |
146 | |
147 | public boolean isSpotted() { |
148 | for (String item : spottedITEMS) { |
149 | if (this.getHoverName().contains(item)) { |
150 | return true; |
151 | } |
152 | if (!this.getModelName().contains(WurmEspMod.search)) continue; |
153 | return true; |
154 | } |
155 | if (WurmEspMod.searchType == WurmEspMod.SEARCHTYPE.HOVER) { |
156 | if (this.getHoverName().contains(WurmEspMod.search)) { |
157 | return true; |
158 | } |
159 | } else if (WurmEspMod.searchType == WurmEspMod.SEARCHTYPE.MODEL) { |
160 | if (this.getModelName().contains(WurmEspMod.search)) { |
161 | return true; |
162 | } |
163 | } else if (WurmEspMod.searchType == WurmEspMod.SEARCHTYPE.BOTH) { |
164 | if (this.getHoverName().contains(WurmEspMod.search)) { |
165 | return true; |
166 | } |
167 | if (this.getModelName().contains(WurmEspMod.search)) { |
168 | return true; |
169 | } |
170 | } |
171 | return false; |
172 | } |
173 | |
174 | private void determineColor() { |
175 | if (this.isPlayer()) { |
176 | this.color = !this.isEnemyPlayer() ? colorPlayers : colorPlayersEnemy; |
177 | } else if (this.isUnique()) { |
178 | this.color = colorUniques; |
179 | } else if (this.isAggroMob()) { |
180 | this.color = colorMobsAggro; |
181 | } else if (this.isMob()) { |
182 | this.color = colorMobs; |
183 | } else if (this.isSpecial()) { |
184 | this.color = colorSpecials; |
185 | } else if (this.isSpotted()) { |
186 | this.color = colorSpotted; |
187 | } |
188 | if (this.isConditioned()) { |
189 | float[] color = new float[]{0.0f, 0.0f, 0.0f}; |
190 | switch (this.condition) { |
191 | case "alert": { |
192 | color = colorAlert; |
193 | break; |
194 | } |
195 | case "angry": { |
196 | color = colorAngry; |
197 | break; |
198 | } |
199 | case "champion": { |
200 | color = colorChampion; |
201 | break; |
202 | } |
203 | case "diseased": { |
204 | color = colorDiseased; |
205 | break; |
206 | } |
207 | case "fierce": { |
208 | color = colorFierce; |
209 | break; |
210 | } |
211 | case "greenish": { |
212 | color = colorGreenish; |
213 | break; |
214 | } |
215 | case "hardened": { |
216 | color = colorHardened; |
217 | break; |
218 | } |
219 | case "lurking": { |
220 | color = colorLurking; |
221 | break; |
222 | } |
223 | case "raging": { |
224 | color = colorRaging; |
225 | break; |
226 | } |
227 | case "scared": { |
228 | color = colorScared; |
229 | break; |
230 | } |
231 | case "slow": { |
232 | color = colorSlow; |
233 | break; |
234 | } |
235 | case "sly": { |
236 | color = colorSly; |
237 | } |
238 | } |
239 | this.conditionedcolor = color; |
240 | } |
241 | } |
242 | |
243 | public void renderUnit(Queue queue, boolean showconditioned) { |
244 | if (this.pickableUnit == null) { |
245 | return; |
246 | } |
247 | float br = 3.5f; |
248 | RenderState renderStateFill = new RenderState(); |
249 | RenderState renderStateFillDepth = new RenderState(); |
250 | RenderState renderStateOutline = new RenderState(); |
251 | Color color = new Color(); |
252 | if (this.isConditioned() && showconditioned) { |
253 | color.set(this.conditionedcolor[0], this.conditionedcolor[1], this.conditionedcolor[2]); |
254 | } else { |
255 | color.set(this.color[0], this.color[1], this.color[2]); |
256 | } |
257 | renderStateFill.alphaval = color.a = br; |
258 | color.a *= this.pickableUnit.getOutlineColor().a; |
259 | |
260 | WorldRender worldRenderer = (WorldRender)ReUtils.getField(this.world, "worldRenderer"); |
261 | PickRenderer.CustomPickFillRender customPickFill = (PickRenderer.CustomPickFillRender)ReUtils.getField(worldRenderer, "customPickFill"); |
262 | PickRenderer.CustomPickFillDepthRender customPickFillDepth = (PickRenderer.CustomPickFillDepthRender)ReUtils.getField(worldRenderer, "customPickFillDepth"); |
263 | PickRenderer.CustomPickOutlineRender customPickOutline = (PickRenderer.CustomPickOutlineRender)ReUtils.getField(worldRenderer, "customPickOutline"); |
264 | renderStateFill.twosided = false; |
265 | renderStateFill.depthtest = Primitive.TestFunc.ALWAYS; |
266 | renderStateFill.depthwrite = true; |
267 | renderStateFill.customstate = customPickFill; |
268 | this.pickableUnit.renderPicked(queue, renderStateFill, color); |
269 | renderStateOutline.alphaval = color.a = br * 0.25f; |
270 | color.a *= this.pickableUnit.getOutlineColor().a; |
271 | renderStateOutline.twosided = false; |
272 | renderStateOutline.depthtest = Primitive.TestFunc.LESS; |
273 | renderStateOutline.depthwrite = false; |
274 | renderStateOutline.blendmode = Primitive.BlendMode.ALPHABLEND; |
275 | renderStateOutline.customstate = customPickOutline; |
276 | this.pickableUnit.renderPicked(queue, renderStateOutline, color); |
277 | renderStateFillDepth.customstate = customPickFillDepth; |
278 | renderStateFillDepth.depthtest = Primitive.TestFunc.ALWAYS; |
279 | this.pickableUnit.renderPicked(queue, renderStateFillDepth, color); |
280 | } |
281 | } |
282 | |