| 1 | package net.encode.wurmesp.util; |
| 2 | |
| 3 | import com.wurmonline.client.renderer.PickRenderer; |
| 4 | import com.wurmonline.client.renderer.PickRenderer.CustomPickOutlineRender; |
| 5 | import com.wurmonline.client.renderer.backend.IndexBuffer; |
| 6 | import com.wurmonline.client.renderer.backend.Primitive; |
| 7 | import com.wurmonline.client.renderer.backend.Queue; |
| 8 | import com.wurmonline.client.renderer.backend.RenderState; |
| 9 | import com.wurmonline.client.renderer.backend.VertexBuffer; |
| 10 | |
| 11 | import net.encode.wurmesp.WurmEspMod; |
| 12 | |
| 13 | import java.nio.FloatBuffer; |
| 14 | import java.nio.IntBuffer; |
| 15 | |
| 16 | public class RenderUtils { |
| 17 | public static void renderPrimitiveLines(int numvertex, float[] vertexdata, int[] indexdata, Queue queue, float[] color) { |
| 18 | VertexBuffer _vBuffer = VertexBuffer.create((VertexBuffer.Usage)VertexBuffer.Usage.PICK, (int)numvertex, (boolean)true, (boolean)false, (boolean)false, (boolean)false, (boolean)false, (int)0, (int)0, (boolean)false, (boolean)true); |
| 19 | FloatBuffer vdata = _vBuffer.lock(); |
| 20 | vdata.put(vertexdata); |
| 21 | _vBuffer.unlock(); |
| 22 | IndexBuffer _iBuffer = IndexBuffer.create((int)indexdata.length, (boolean)false, (boolean)true); |
| 23 | IntBuffer idata = _iBuffer.lock(); |
| 24 | idata.put(indexdata); |
| 25 | _iBuffer.unlock(); |
| 26 | |
| 27 | PickRenderer tmp1257_1254 = WurmEspMod._pickRenderer; |
| 28 | CustomPickOutlineRender customPickOutline = tmp1257_1254.new CustomPickOutlineRender(); |
| 29 | |
| 30 | RenderState renderStateOutline = new RenderState(); |
| 31 | renderStateOutline.alphaval = 0.5F; |
| 32 | renderStateOutline.twosided = false; |
| 33 | renderStateOutline.depthtest = Primitive.TestFunc.LESS; |
| 34 | renderStateOutline.depthwrite = false; |
| 35 | renderStateOutline.blendmode = Primitive.BlendMode.ALPHABLEND; |
| 36 | renderStateOutline.customstate = customPickOutline; |
| 37 | |
| 38 | Primitive p = queue.reservePrimitive(); |
| 39 | p.copyStateFrom(renderStateOutline); |
| 40 | p.vertex = _vBuffer; |
| 41 | p.index = _iBuffer; |
| 42 | p.num = _iBuffer.getNumIndex() / 2; |
| 43 | p.type = Primitive.Type.LINES; |
| 44 | p.nolight = true; |
| 45 | p.nofog = true; |
| 46 | p.texture[0] = null; |
| 47 | p.setColor(color[0], color[1], color[2], color[3]); |
| 48 | queue.queue(p, null); |
| 49 | } |
| 50 | } |
| 51 | |