First Commit
[esp.git] / src / net / encode / wurmesp / feature / FeatureFlowerTiles.java
1 package net.encode.wurmesp.feature;
2
3 import com.wurmonline.client.game.PlayerPosition;
4 import com.wurmonline.mesh.GrassData;
5 import com.wurmonline.mesh.Tiles;
6
7 import net.encode.wurmesp.WurmEspMod;
8 import net.encode.wurmesp.util.RenderUtils;
9
10 public class FeatureFlowerTiles
11 extends Feature {
12
13 @Override
14 public void refresh() {
15 WurmEspMod._flowerTerrain.clear();
16 WurmEspMod._terrainBuffer = this.world.getNearTerrainBuffer();
17 PlayerPosition pos = this.world.getPlayer().getPos();
18 int px = pos.getTileX();
19 int py = pos.getTileY();
20 int size = WurmEspMod.flowerdiameter;
21 int sx = px - size / 2;
22 int sy = py - size / 2;
23 float ox = this.world.getRenderOriginX();
24 float oy = this.world.getRenderOriginY();
25 for (int x = 0; x < size + 1; ++x) {
26 for (int y = 0; y < size + 1; ++y) {
27 float tileX = x + sx;
28 float tileY = y + sy;
29 byte data = WurmEspMod._terrainBuffer.getData((int)tileX, (int)tileY);
30 Tiles.Tile tileType = WurmEspMod._terrainBuffer.getTileType((int)tileX, (int)tileY);
31 if (tileType.isGrass() && !tileType.isBush() && !tileType.isTree()) {
32 for(String name : WurmEspMod.tilesFlowerSearch)
33 {
34 if(GrassData.getFlowerTypeName(data).contains(name))
35 {
36 float curX = tileX * 4.0f - ox;
37 float curY = tileY * 4.0f - oy;
38 float nextX = (tileX + 1.0f) * 4.0f - ox;
39 float nextY = (tileY + 1.0f) * 4.0f - oy;
40 float x0 = curX + 0.1f;
41 float y0 = curY + 0.1f;
42 float x1 = nextX - 0.1f;
43 float y1 = nextY - 0.1f;
44 float z0 = WurmEspMod._terrainBuffer.getHeight((int)tileX, (int)tileY);
45 float z1 = WurmEspMod._terrainBuffer.getHeight((int)tileX + 1, (int)tileY);
46 float z2 = WurmEspMod._terrainBuffer.getHeight((int)tileX, (int)tileY + 1);
47 float z3 = WurmEspMod._terrainBuffer.getHeight((int)tileX + 1, (int)tileY + 1);
48 WurmEspMod._flowerTerrain.add(new float[]{x0, z0, y0, x1, z1, y0, x0, z2, y1, x1, z3, y1});
49 }
50 }
51 }
52 }
53 }
54 }
55
56 @Override
57 public void queue() {
58 if (WurmEspMod._flowerTerrain == null) {
59 return;
60 }
61 WurmEspMod._flowerTerrain.forEach(t -> {
62 float[] color = new float[]{0.0f, 1.0f, 0.0f, 0.5f};
63 int[] indexdata = new int[]{1, 0, 0, 2, 2, 3, 3, 1};
64 RenderUtils.renderPrimitiveLines(4, t, indexdata, this.queuePick, color);
65 });
66 }
67 }