1 package net
.encode
.wurmesp
.util
;
3 import com
.wurmonline
.client
.game
.PlayerPosition
;
4 import com
.wurmonline
.client
.renderer
.cell
.CellRenderable
;
5 import com
.wurmonline
.client
.sound
.FixedSoundSource
;
6 import com
.wurmonline
.client
.sound
.SoundSource
;
8 public class SoundUtils
{
9 public static void playSound(String sound
) {
10 PlayerPosition pos
= CellRenderable
.world
.getPlayer().getPos();
11 CellRenderable
.world
.getSoundEngine().play(sound
, (SoundSource
)new FixedSoundSource(pos
.getX(), pos
.getY(), 2.0f), 1.0f, 5.0f, 1.0f, false, false);